This one is about Zombies and Games
Emphasis on the ‘and’
I really dislike cutscenes. Sure they look great, and many of them are very amusing. However, in a medium which presents a unique capability for interactive storytelling, they feel to me like a punt on advancing the plot. They are also often riddled with things that appear like gameplay features, but aren’t in the game, which is just an obnoxious tease.
I’m going to link to this Left 4 Dead 2 Interview on Shacknews and to this Left 4 Dead Blog post about the making of the Left 4 Dead intro video.
Usually, game tutorials are clunky interactive sequences of prompts and limits which aren’t any fun to interact with at all. Instead with Left 4 Dead we are given an engaging training video that is consistent with the actual gameplay.
I for one think that’s just super.